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Iterative development of Vegethon: a theory-based mobile app intervention to increase vegetable consumption

Overview of attention for article published in International Journal of Behavioral Nutrition and Physical Activity, August 2016
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  • Good Attention Score compared to outputs of the same age (73rd percentile)

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436 Mendeley
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Title
Iterative development of Vegethon: a theory-based mobile app intervention to increase vegetable consumption
Published in
International Journal of Behavioral Nutrition and Physical Activity, August 2016
DOI 10.1186/s12966-016-0400-z
Pubmed ID
Authors

Sarah A. Mummah, Abby C. King, Christopher D. Gardner, Stephen Sutton

Abstract

Mobile technology may serve as a cost-effective and scalable tool for delivering behavioral nutrition interventions. This research sought to iteratively develop a theory-driven mobile app, Vegethon, to increase vegetable consumption. Development of Vegethon followed phases outlined by the IDEAS framework: 1) empathize with users (qualitative interviews, n = 18); 2) specify target behavior; 3) ground in behavioral theory; 4) ideate implementation strategies; 5) prototype potential products; 6) gather user feedback (qualitative interviews, n = 14; questionnaire, n = 41); 7) build minimum viable product; and 8) pilot potential efficacy and usability (pilot RCT, n = 17). Findings from each phase informed subsequent phases. The target population that informed intervention development was 18-50 years of age, had BMIs of 28-40 kg/m(2), and lived in the geographical area surrounding Stanford University. A full description of the final version of Vegethon is included in the paper. Qualitative findings that shaped initial intervention conception were: participants' interests in accountability without judgment; their desire for simple and efficient dietary self-monitoring; and the importance of planning meals in advance. Qualitative findings identified during intervention refinement were the need for a focus on vegetable self-monitoring; inclusion of vegetable challenges; simplification of features; advice and inspiration for eating vegetables; reminder notifications; and peer comparison. Pilot RCT findings suggested the initial efficacy, acceptance, and feasibility of the intervention. The final version of Vegethon enabled easy self-monitoring of vegetable consumption and included a range of features designed to engage the user (e.g., surprise challenges; leaderboard; weekly reports). Vegethon was coded for its inclusion of 18 behavior change techniques (BCTs) (e.g., goal setting; feedback; social comparison; prompts/cues; framing/reframing; identity). Vegethon is a theory-based, user-informed mobile intervention that was systematically developed using the IDEAS framework. Vegethon targets increased vegetable consumption among overweight adults and is currently being evaluated in a randomized controlled efficacy trial. Clinical Trials.gov: NCT01826591.

X Demographics

X Demographics

The data shown below were collected from the profiles of 7 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 436 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Spain 3 <1%
United Kingdom 1 <1%
United States 1 <1%
Unknown 431 99%

Demographic breakdown

Readers by professional status Count As %
Student > Master 76 17%
Student > Ph. D. Student 71 16%
Student > Bachelor 47 11%
Researcher 41 9%
Student > Doctoral Student 32 7%
Other 61 14%
Unknown 108 25%
Readers by discipline Count As %
Medicine and Dentistry 55 13%
Nursing and Health Professions 49 11%
Psychology 49 11%
Computer Science 38 9%
Social Sciences 23 5%
Other 91 21%
Unknown 131 30%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 6. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 23 November 2017.
All research outputs
#6,096,561
of 24,184,356 outputs
Outputs from International Journal of Behavioral Nutrition and Physical Activity
#1,448
of 2,027 outputs
Outputs of similar age
#100,026
of 371,158 outputs
Outputs of similar age from International Journal of Behavioral Nutrition and Physical Activity
#26
of 26 outputs
Altmetric has tracked 24,184,356 research outputs across all sources so far. This one has received more attention than most of these and is in the 74th percentile.
So far Altmetric has tracked 2,027 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 29.1. This one is in the 28th percentile – i.e., 28% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 371,158 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 73% of its contemporaries.
We're also able to compare this research output to 26 others from the same source and published within six weeks on either side of this one. This one is in the 3rd percentile – i.e., 3% of its contemporaries scored the same or lower than it.