Title |
Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: methodology, design, psychometrics, usability and validation
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Published in |
Journal of NeuroEngineering and Rehabilitation, September 2010
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DOI | 10.1186/1743-0003-7-48 |
Pubmed ID | |
Authors |
Mónica S Cameirão, Sergi Bermúdez i Badia, Esther Duarte Oller, Paul FMJ Verschure |
Abstract |
Stroke is a frequent cause of adult disability that can lead to enduring impairments. However, given the life-long plasticity of the brain one could assume that recovery could be facilitated by the harnessing of mechanisms underlying neuronal reorganization. Currently it is not clear how this reorganization can be mobilized. Novel technology based neurorehabilitation techniques hold promise to address this issue. Here we describe a Virtual Reality (VR) based system, the Rehabilitation Gaming System (RGS) that is based on a number of hypotheses on the neuronal mechanisms underlying recovery, the structure of training and the role of individualization. We investigate the psychometrics of the RGS in stroke patients and healthy controls. |
X Demographics
Geographical breakdown
Country | Count | As % |
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Unknown | 2 | 100% |
Demographic breakdown
Type | Count | As % |
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Members of the public | 1 | 50% |
Practitioners (doctors, other healthcare professionals) | 1 | 50% |
Mendeley readers
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 8 | 1% |
United States | 8 | 1% |
United Kingdom | 4 | <1% |
Italy | 3 | <1% |
Brazil | 3 | <1% |
Switzerland | 3 | <1% |
France | 2 | <1% |
Canada | 2 | <1% |
Sweden | 1 | <1% |
Other | 11 | 2% |
Unknown | 606 | 93% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 122 | 19% |
Student > Ph. D. Student | 105 | 16% |
Researcher | 78 | 12% |
Student > Bachelor | 77 | 12% |
Student > Doctoral Student | 50 | 8% |
Other | 123 | 19% |
Unknown | 96 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 108 | 17% |
Engineering | 105 | 16% |
Medicine and Dentistry | 86 | 13% |
Psychology | 61 | 9% |
Neuroscience | 55 | 8% |
Other | 114 | 18% |
Unknown | 122 | 19% |