↓ Skip to main content

Exergames for health and fitness: the roles of GPS and geosocial apps

Overview of attention for article published in International Journal of Health Geographics, April 2013
Altmetric Badge

About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • One of the highest-scoring outputs from this source (#9 of 654)
  • High Attention Score compared to outputs of the same age (98th percentile)
  • High Attention Score compared to outputs of the same age and source (90th percentile)

Mentioned by

news
11 news outlets
twitter
24 X users
facebook
3 Facebook pages
googleplus
2 Google+ users
video
1 YouTube creator

Citations

dimensions_citation
95 Dimensions

Readers on

mendeley
417 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Title
Exergames for health and fitness: the roles of GPS and geosocial apps
Published in
International Journal of Health Geographics, April 2013
DOI 10.1186/1476-072x-12-18
Pubmed ID
Authors

Maged N Kamel Boulos, Stephen P Yang

Abstract

Large numbers of children and adolescents in Canada, UK and USA are not getting their recommended daily dose of moderate to vigorous physical activity, and are thus more prone to obesity and its ill health effects. Exergames (video games that require physical activity to play) are rapidly gaining user acceptance, and may have the potential to increase physical activity levels among young people. Mobile exergames for GPS (global positioning system)-enabled smartphones and mini-tablets take players outdoors, in the open air, unlike console exergames, e.g., Xbox 360 Kinect exergames, which limit players to playing indoors in front of a TV set. In this paper and its companion 'Additional file 1', we review different examples of GPS exergames and of gamified geosocial apps and gadgets (mobile, location-aware apps and devices with social and gamification features), and briefly discuss some of the issues surrounding their use. Further research is needed to document best practices in this area, quantify the exact health and fitness benefits of GPS exergames and apps (under different settings and scenarios), and find out what is needed to improve them and the best ways to promote their adoption by the public.

X Demographics

X Demographics

The data shown below were collected from the profiles of 24 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 417 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 6 1%
Spain 5 1%
Brazil 4 <1%
United Kingdom 3 <1%
Finland 2 <1%
Austria 2 <1%
Australia 1 <1%
Canada 1 <1%
Portugal 1 <1%
Other 2 <1%
Unknown 390 94%

Demographic breakdown

Readers by professional status Count As %
Student > Master 79 19%
Student > Ph. D. Student 66 16%
Student > Bachelor 64 15%
Researcher 40 10%
Student > Doctoral Student 22 5%
Other 80 19%
Unknown 66 16%
Readers by discipline Count As %
Computer Science 81 19%
Sports and Recreations 48 12%
Social Sciences 44 11%
Medicine and Dentistry 41 10%
Business, Management and Accounting 21 5%
Other 96 23%
Unknown 86 21%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 108. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 26 July 2023.
All research outputs
#388,869
of 25,374,917 outputs
Outputs from International Journal of Health Geographics
#9
of 654 outputs
Outputs of similar age
#2,643
of 212,993 outputs
Outputs of similar age from International Journal of Health Geographics
#2
of 20 outputs
Altmetric has tracked 25,374,917 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 98th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 654 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 9.7. This one has done particularly well, scoring higher than 98% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 212,993 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 98% of its contemporaries.
We're also able to compare this research output to 20 others from the same source and published within six weeks on either side of this one. This one has done particularly well, scoring higher than 90% of its contemporaries.