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The influence of a serious game’s narrative on students’ attitudes and learning experiences regarding delirium: an interview study

Overview of attention for article published in BMC Medical Education, September 2020
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Citations

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111 Mendeley
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Title
The influence of a serious game’s narrative on students’ attitudes and learning experiences regarding delirium: an interview study
Published in
BMC Medical Education, September 2020
DOI 10.1186/s12909-020-02210-5
Pubmed ID
Authors

Kiki R. Buijs-Spanjers, Anne Harmsen, Harianne H. Hegge, Jorinde E. Spook, Sophia E. de Rooij, Debbie A. D. C. Jaarsma

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 111 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 111 100%

Demographic breakdown

Readers by professional status Count As %
Unspecified 12 11%
Student > Master 10 9%
Student > Ph. D. Student 9 8%
Student > Bachelor 7 6%
Student > Doctoral Student 6 5%
Other 16 14%
Unknown 51 46%
Readers by discipline Count As %
Nursing and Health Professions 15 14%
Unspecified 12 11%
Medicine and Dentistry 9 8%
Social Sciences 7 6%
Computer Science 4 4%
Other 12 11%
Unknown 52 47%