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Mendeley readers
Title |
The influence of a serious game’s narrative on students’ attitudes and learning experiences regarding delirium: an interview study
|
---|---|
Published in |
BMC Medical Education, September 2020
|
DOI | 10.1186/s12909-020-02210-5 |
Pubmed ID | |
Authors |
Kiki R. Buijs-Spanjers, Anne Harmsen, Harianne H. Hegge, Jorinde E. Spook, Sophia E. de Rooij, Debbie A. D. C. Jaarsma |
Mendeley readers
The data shown below were compiled from readership statistics for 111 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 111 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Unspecified | 12 | 11% |
Student > Master | 10 | 9% |
Student > Ph. D. Student | 9 | 8% |
Student > Bachelor | 7 | 6% |
Student > Doctoral Student | 6 | 5% |
Other | 16 | 14% |
Unknown | 51 | 46% |
Readers by discipline | Count | As % |
---|---|---|
Nursing and Health Professions | 15 | 14% |
Unspecified | 12 | 11% |
Medicine and Dentistry | 9 | 8% |
Social Sciences | 7 | 6% |
Computer Science | 4 | 4% |
Other | 12 | 11% |
Unknown | 52 | 47% |